KIDML

KidML

Learn

A reference companion to the museum — machine learning and AI, coding for kids, the data and computers it all runs on, and STEM and robotics. Every entry, image, and fact is drawn from Wikipedia and Wikimedia Commons.

Machine Learning

How machines learn — neural networks and deep learning, supervised and reinforcement learning, training data, overfitting, and the ideas behind modern AI.

11 entries

Coding for Kids

Where coding begins — Scratch and Python, computational thinking, algorithms and debugging, and the friendly first steps into programming.

11 entries

Data & Computers

The stuff it all runs on — data and big data, databases and the cloud, CPUs and GPUs, binary, and how computers store and crunch information.

11 entries

STEM & Robotics

Building and tinkering — robotics and electronics, sensors and microcontrollers, Arduino and Raspberry Pi, and the science, tech, and math behind them.

11 entries